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Community Project

Your team is a valuable resource who can contribute to a community project with practical skills, via fundraising or problem-solving. After matching your group with a suitable project our event managers work with teams to schedule, allocate and oversee work. Regular reviews and de-briefs ensure that skills and team strengths are identified, developed and celebrated making this a win-win event.

Activities

Projects may range from clearing or repair work at a local nature reserve, completing a garden makeover at a school, providing catering and entertainment for a local community group, painting and decorating, helping to install new furniture or facilities, or general building repairs.

Sailing on the Solent

Placing your team in a challenging and unfamiliar environment helps to demonstrate the benefits of teamwork under pressure. Teams receive training in specific sailing skills on racing yachts or a traditional 70ft gaff ketch. Precise teamwork is needed for the boats to be sailed successfully. Additional challenges, followed by group feedback and evaluation, will help your team get the most from their time on the water.

Activities

Land based and sailing challenges including: Tacking the yacht, retrieve a dinghy, draw up and implement plan to hoist sails, moor alongside a buoy, evacuate a casualty from below deck.

The Catapult Conundrum

Teamwork is the name of the game in this collaborative construction task.

A combination of brainpower, budgeting and negotiation skills will be needed to acquire the pieces to build a catapult, which has both firepower and accuracy. The task requires planning, clear communication, and leadership. Finally, collaboration determines success.

Key Points

  • Combines construction with mental agility
  • Powerfully illustrates that even in competition we should be willing to collaborate
  • A metaphor for selecting the right targets
  • Can be run indoors or outside
  • Highlights the importance of shared goal

Activities

Catapult Conundrum is so much more than a team construction exercise, it can illustrate complex concepts such as Game Theory.

  • Problem solving both mental and practical
  • Resourceful use of talents and budget
  • Hands on construction of a real catapult
  • Testing and refining
  • Balancing risk and reward
  • Group discussion and agreement to establish the team’s firing strategy

Sample Format

This event can be run as part of a full-day programme, as a stand alone event, or incorporated into your away-day or conference. To give you an idea of how it runs please see our timings below:

14.00 – Briefing
Event manager briefs teams and hands out conundrums along with a bag of gold coins to each team.

14.15 – Solving Clues and Making Decisions
Teams attempt conundrums and decide how to use their budget.

14.30 – Collate Components
Catapult components are acquired with gold coins or correct conundrum solutions.

14.45 – Building Starts
Teams begin to build their catapults

15.15 – Testing!
Test firing takes place (in accordance with safety procedures).

15.30 – Prepare to Fire
Teams are arranged around the target area, with higher scoring targets furthest away.

15.40 – Fire!
All teams fire simultaneously, where two or more teams hit the same target neither scores. Teams repeatedly fire simultaneously with scores awarded after each round.

16.00 – Calculate Scores
Final scores are calculated while teams review their performance.

16.15 – Winners celebrate!

Team Tasks

A highly flexible event which will test and improve your team’s logical, creative, physical and artistic abilities using these fun and diverse tasks.

Planning and communication will be key to success, drawing out team strengths with plenty of laughter.

Time is optimised with teams rotating between activities to complete selected challenges against the clock. Between each task teams can be shuffled so that during the course of the programme each participant works with every other participant.

Key Points

  • High energy
  • Focused on specific team skills such as trust, communication, planning and goal setting
  • Suits groups from 6 to 600
  • Instant set-up and pack down
  • Requires a conventional meeting room or outdoor space
  • Highlights individuals’ strengths
  • Reinforces the value of team working
  • Highly adaptable, can fill 15 minutes through to a whole day

Activities

We have several hundred team tasks available, each designed to demonstrate a different aspect of team work. Some exercises will generate robust discussion while others are very light-hearted.

  • Problem solving
  • Forecasting
  • Creative thinking
  • Communication
  • Building trust
  • Leading and following
  • Handling risk
  • Reviewing performance

Sample Format

This event can be run at any time of day, all year round. Ideally we require a cabaret layout meeting room with additional floor space; although we have led Team Tasks in boardrooms, atriums, theatres and car parks!

Tasks can be as little as 15 minutes through to an hour. Typically we start with light hearted icebreakers and increase the level of challenge as time goes on, for example:

09.00 – Common Ground
This fast paced discussion exercise requires teams to identify a number of things that they have in common, within just 2 minutes. For example: all have blue eyes, all own an ABBA record, have all been to France.

09.30 – Balloon Tower
A challenge for small teams in which they must build the tallest possible, free-standing tower from a selection of balloons and a roll of Sellotape.

10.00 – Blocks Away
Starting with a handful of blocks each, participants are given details of the scores they can achieve by building towers of certain heights, before being asked to give estimates of their building capabilities. We then examine performance against targets and discuss what factors affect goal-setting and achievement in teams.

10.45 – Pyramid Challenge
This Team Task relies on communication and co-operation to operate a lever and pulley system, from up to eight separate control points, to achieve the team’s objective. An indoor or outdoor task which takes the team from frustration to elation.

11.30 – Lego Arch
Teams of 5 must build a floor-standing arch large enough to enable two team members to pass underneath. The task begins with a thirty minute planning phase during which the teams can refine their design and calculate their expected costs. Having submitted their estimated profit based on the number of bricks used and time spent building, the timed construction phase begins. On completion, profitability is compared and estimates and discrepancies discussed. Finally, each structure is put to the test as two members of each team attempt to crawl, slide or be dragged under their team’s arch.

12.15 – Group Juggling
This team exercise begins with small groups and just one bean bag per person, building to a point where the whole team form a circle, simultaneously juggling two bean bags each. Co-ordination, support and pin sharp timing are required to succeed at this challenge. It may take a little while but when it goes right the feelings of achievement are unforgettable.

12.30 – Letters Home
To conclude, we carry out an informal review based on a letter home. Each participant is given a template sheet which prompts them to answer questions such as:

“What contribution to this afternoon are you most proud of?”
“What do I regret doing/saying or not doing/saying?”
“In future I’d like to be more …….”
“I’d like to stop ………. and start ………”

These sheets are then sealed in envelopes and sent, one month later, to the participant’s home address to remind them of some of the day’s key learning points thus reinforcing the lessons learnt.

Lights, Camera, Action!

A lively challenge that requires the team to think and work creatively within a short period of time, before presenting their results for all to see.

Teams can produce a short film either about their organisation or as an advert for a new product or for an entirely fictional device or brand.

Key Points

  • Demonstrates the creative power of teams
  • A highly effective way to help teams embrace change
  • The finished films can be used after the event
  • Suits groups from 6 to 600
  • Can work in any location, worldwide
  • Highlights individuals’ talents

Light, Camera, Action! Team Building Activities

This film-making team building activity enables participants to play to their strengths; in front of or behind the camera, editing or script writing.

  • Creative thinking
  • Considering how to convey a message
  • Sourcing locations and props
  • Script writing
  • Planning the shoot using storyboards
  • Filming and editing
  • Acting and performing
  • Managing, time, talent and resources

Sample Format

This event can be run at any time of day, all year round. We simply require a briefing area and spaces where teams can work on their storyboard, plan, film and edit. We use iPads so there’s no need for cumbersome cameras and edit suites. The activity can fit inside a 2 hour time slot but 3 hours is optimal.

14.00 – Introduction and sample films

14.10 – Briefing
Teams are briefed on the subject and duration of their film.

14.20 – Planning
Teams begin by considering their primary message. This should generate the script and storyboard.

15.00 – Filming
With their iPad and props, teams visit various filming locations to record their scenes.

15.30 – Editing
Editing and adding music, captions and special effects.

16.00 – Break
Teams take a break while their films are cued for playback.

16.15 – Film Show
Each team introduces and shows their film.

16.45 – Winners Chosen
Scoring and presentation of prizes/Oscars.

17.00 – Close

Multitasking Team Challenge

This team building activity day requires brains, brawn and buckets of enthusiasm; ensuring every team member can participate and contribute.

Teams must proceed around a series of activity stations. At each activity they must compete against another team to win points or earn fun money.

Key Points

  • Designed to appeal to all comers
  • Great way to mix up people from across the organisation
  • Appeals to all ages and fitness levels
  • Suits groups from 20 to 200
  • Highlights individuals’ strengths
  • An energising alternative to time in the conference room

Multitasking Team Challenge Activities

We combine mentally challenging conundrums, physically testing pursuits and group games to ensure that the teams that play to their strengths, achieve success.

  • Analytical puzzles
  • Team Tasks
  • Bridge Building
  • Human Table Football
  • Circus skills
  • Blindfolded trials
  • Team trust exercises
  • Memory games
  • Lateral thinking activities
  • Navigation exercises

Sample Format

This event can be run at any time of day, all year round. We simply require access to a garden or series of indoor spaces. The activity can fit inside a 1 hour time slot but 3 hours is optimal.

14.00 – Introduction and assign teams

14.05 – Participants put on coloured bibs and cluster in their teams

14.10 – Our event manager briefs teams and hands out supporting information

14.15 – Teams head to their first challenge, earning points along the way

14.30 – First 30 minute head to head team challenges take place

15.00 – Teams move to their next challenge and compete against a different team

Refreshment stations available throughout

16.45 – Scoring and presentation of prizes

The Team Machine: it has a knock-on effect!

The tendency for teams to work in silos and lose sight of the bigger picture was the stimulus for our creation of this colourful large scale team building activity.

The secret to succeeding at Team Machine is collaboration and open communication, every team gets there in the end, although not as easily as you might expect.

Key Points

  • Suits groups from 8 to 80
  • Can be set up in less than 10 minutes
  • Indoor or outdoor
  • Requires diligence and precision
  • Teams must take responsibility for their workmanship
  • Powerfully illustrates the impact of good and bad workplace behaviour
  • Demonstrates the importance of working to a shared goal

Team Machine Team Building Activities

Alongside the practical task of assembling the Team Machine there are important roles for those more adept at negotiating with other teams or solving analytical challenges.

  • Sharing insights and resources
  • Assembling large colourful mechanical sculptures
  • Solving code breakers to gain additional information
  • Team decision making
  • Collaborating across a number of teams
  • Persevering when success doesn’t come first time

Sample Format

This event can be run at any time of day, inside or outdoors, all year round. We simply require a clear space of at least 20 meters by 10 meters.

14.00 – Introduction
Introduction with Honda Cog film.

14.15 – Design and Build
Teams design and build cranes to retrieve partial images of their device.

14.30 – Image Exchange
Partial images are exchanged to acquire the full instruction manual.

14.45 – Device Assembly
Teams assemble their device following photographic instructions.

15.15 – Code Generation
Team members can also solve a series of numerical puzzles to generate a 4 digit code. If correct, this opens a safe containing a clue to the final sequence.

15.45 – Completion of the Team Machine
Teams come together sharing their clues and connecting their devices to create the complete Team Machine.

16.15 – Practice
Repeated practice runs test the reliability of their workmanship.

16.30 – Final Run
Once complete the final run commences culminating in an explosive finale.

16.45 – Review
Teams reflect on their success and review their performance.

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